V0.34 Changelog

V0.34 Changelog

Hunters

General

  • Hunters no longer have a millisecond-long T-Pose upon being eliminated.

Trenchwalker & Fenris 

  • Added Trenchwalker and Fenris back to the Hunter roster.
  • Added supporting System Trees and progression for both Hunters.

Fletcher

  • Fixed mirrored icon and number display in the match for the Striker Mod.
  • Fixed a bug where the description of the effect activation for the Opportune Mod would persist after the effect is gone.
  • Fixed incorrect stat values for most of Fletcher's Mods.
  • Fixed an issue where the damage (DMG) for the Sprinter Mod at max level remained unchanged.
  • Fixed a situation where the basic Strangler Mod for Tethering traps affected enemy Ability usage.
  • Corrected mistakenly activated second effect in the default version of the Overload Mod.
  • Fixed incorrect application of the Proximity Mod effect — an enemy's teammate was also affected.

Weaver

  • Fixed a situation where critical damage was not dealt to one of Weaver's weak spots.
  • Corrected wrongly enabled UI notification for Weaver's bonus damage with Overheat, Rupture, or Perseverance Mods when the effect is not unlocked.
  • Disabled the Quick Reload function for the default level of the Hellfire Mod.

Razorside

  • Fixed incorrect base cooldown value of the Fragger Mod: 25s -> 30s.
  • Clarified the general description of the Rampart Mod and disabled the Overshield function at the default Mod level.
  • Adjusted the incorrect base value for the Damage Zone lifetime of the Burner Mod: 10s -> 6s.
  • Fixed the incorrect base value of the Charge amount for the Powersurge Mod: 1 -> 2.
  • Corrected the effects descriptions for the Nuker Mod.

Prophet

  • Sentinel Drone no longer overlaps with squad mates in the Hangar.
  • Corrected the incorrect basic description and default value of the Bonus Damage at Full Charge for the Fatebringer Mod: 100% -> 75%.
  • Fixed the descriptions of the effects for the Ordeal Mod.

Heartbreaker

  • Fixed lingering visual artifacts when Heartbreaker uses a melee attack simultaneously with shooting during sprint.
  • Fixed effects descriptions for the following Mods: Marksman, Dragoon.
  • Fixed incorrectly played visual effect for the Repair Kit activation and the connected issue of said effect exposing Heartbreaker's position with active invisibility.
  • Fixed incorrect calculations for the Dragoon Mod at max level.: 
  •  Default+9%+18%+27%+36%+45%
    Before138614551524159316631732
    After13861510.71635.481760.21884.92009.7

Taurus

  • Tweaked Power Pylon default lifetime: the overall duration of a Pylon is 33s — 3s for activation and 30s lifetime at a default state.
  • Fixed disappeared UI notification about the restored System Points with the chosen Swarmewr Mod at max level.
  • Fixed incorrect calculations for the Vigor Mod at max level: 
  •  Non-weak spot damageWeak spot damage
    Before7501200
    After8191134

Ursus

  • Fixed incorrect default value of the Magazine Size capacity for the Burst Glance Mod: 9 -> 8.
  • Fixed incorrect default value of the effect lifetime for the Centenarian Mod: 8 -> 6.
  • Enabled a missing double cooldown penalty if Glacial Armor was destroyed while Ursus had the Freejack Mod equipped.
  • Fixed incorrect general description of the Glacial Armor ability.
  • Fixed incorrect default value of the Rocket capacity for the Bombardier Mod: 5 -> 6.
  • Fixed incorrect default value of the Rocket capacity for the Commandos Mod: 1 -> 6.
  • Fixed incorrect default value of the Base Magazine size for the Persuasion Mod: 9 -> 7.
  • Improved the general description of the Gainer Mod to make it more understandable.
  • Fixed description of the 3rd Active Effect for the Centenarian Mod.

Shooting improvements

  • Improved camera shake effect while firing.
  • Improved barrel smoke VFX when firing on static objects.
  • Added FOV (field of vision) pulse visual effect during firing for all Hunters.
  • Fixed inconsistent visual effects appearing when shooting at certain materials.
  • Improved bullet trail effects.
  • Added weapon heat-up and smoke visual effects for continuous firing for Razorside, Weaver, Taurus, Heartbreaker, Ursus and Prophet.
  • Increased the scale of the Shield Hit effect.
  • Added new and improved existing explosions on destructible objects. The conditions for triggering these explosions have been refined.
  • Made flying Shell Casings more visible during firing.

Maps

  • Improved visual effect for destructible buildings.
  • Added wet textures to the seashore on the Quarry Map.

Game Mode

Improved interaction between AI Allies/Enemies and Teleports:

  • AI can activate teleports based on the Player's position and pings.
  • AI now can leave teleportation areas if they don't want to teleport or need to avoid an incoming attack.
  • AI activates teleports to reach their Squadmate.

Improved Drone spawn:

  • Now Drones do not spawn inside destructible buildings.
  • Guard Drones that appear at the Extraction Zone, now spawn further away from the Escape Pod. 

Audio

  • Changed in-game voiceover for Razorside and Heartbreaker.
  • Added a placeholder voiceover for Fenris.
  • Added new SFX for Ping commands.
  • Added a new variation of the Announcer's voice. Now players can switch between the two Variants in the Settings menu. 
  • Added SFX for the Hangar crew member (Steve) on the main screen.
  • Fixed Ursus' and Fenris' reloading effects.

General Improvements

  • Fixed incorrect text when the player tries to pick up the Legendary Key or Bounty Hunter contracts while being in the Colossus form.
  • When the full-screen map is open the player should still be able to control their Hunter, but unable to fire.
  • Updated transparency settings for tooltips and Consumables in different states - Colossus and Sprint.
  • When a player is killed by a Supply Pod, 'Supply Pod' should now appear in the kill log instead of 'Unknown'.
  • Added size variations to the Energy Barriers to maintain cohesion in visuals.
  • While in-match as a spectator, the player can no longer move the spectator camera when interacting with the Settings widget ('go to Hangar/Return/Settings window).

Bugfixes

  • Fixed incorrect descriptions for certain Battle announcements and warnings.
  • Fixed Taurus Power Pylon lifetime on Default Progression
  • Fixed Taurus' floppy cloth simulation in the Hangar.
  • Fixed lingering 'Refill Ammo' prompt when the Player enters and exits the Colossus state and is in the cooldown state.
  • Fixed mistakes in EN subtitles localization for the following Hunters' voice lines: Heartbreaker, Prophet, Razorside, Taurus, Trenchwalker and Weaver.
  • Fixed incorrect placement of the Attack/Defence gear in the Loadout menu.
  • Fixed a bug where small destructive environment objects couldn't be damaged and destroyed by radial damage (e.g. explosions).
  • Fixed an instance where Heartbreaker with the active Stealth ability could still be spotted by the subtle muzzle twitch pointing at her.
  • Fixed a rare crash occurring for everyone in the match whenever the player activates Colossus Kit.