Known Issues - 0.45
Domination
Players may be stuck in the base after respawning.
No Hunter balance pass has been done specifically for 6v6 Domination.
Loot Crates may not contain loot.
You can only queue in Domination as Duos.
Bots do not try to capture points, but instead follow around one player on each team.
The speed boost for reviving is not always removed when entering combat.
There is no visible for timer for battles. They will last for 15 minutes.
General
Unique Effects and Mod effects appear to be turned off from the Loadout screen. Please refer to the Changelog for the Unique Nodes.
Players may encounter stuttering and rubber banding while moving.
Weapons may do no damage to moving Drones.
Players might encounter sudden FPS drops when Hunters are destroyed in battle.
There is a 3 second freeze when entering the Hangar from any screen.
Hunter Banners have placeholder data for the Kills and Wins counters.
The "Inspect Hunter" and "Switch Hunter" keys are displayed and functional while loading into a map using a gamepad.
The Extraction point icon is missing when spectating after your team has been eliminated.
Fenris' weapon shots do not show hit marks.
AI Bots can get stuck for the remainder of the battle after interacting with Loot Crates.
Hunters may remain stuck in the air after being revived.
Enemy Hunters may appear invisible during a match.
Players with existing Wargaming.net accounts cannot link them if they try to create a new account with the same e-mail on Steam.
Players cannot link their Wargaming.net account via Steam if they registered to Wargaming.net through Social Networks.
Teammates nicknames might disappear in the Hangar.
Placeholder UI is displaced in the Enhancement Core HUD for teammates after they are revived.
No information about Hunter level is shown in Hunter Banners.
Ursus' Mod: Fury's 3rd Effect does not correctly provide bonus ammunition.
When players melee after sprinting, the Hunter may be thrown forward and repositioned.
The "Quick Reload" text prompt color may not change color after failing.
There is a "No Key" warning when trying to ping a Supply Pod Beacon.
The "Enemy Damage Reduction" node for Taurus' Power Pylon does not deactivate until Taurus leaves combat.
Drones continue to briefly follow Hunters' movement after they go invisible.
Equipping defense gear will trigger the comparison tooltip to attack gear.
Account Level progress rewards use the Grade 1 color for every Credit Booster.
The Bonus Enhancement Core effect on attack gear does not trigger if defense gear is also equipped.
Hunter Training cannot be exited while using an Xbox Controller.
The team data in the Teams Tab disappears and reappears if the Teams Tab is kept open for long enough.
The old Guard Drone model may appear in Battle Training.
The volume of vehicles does not change after partial destruction.
Guard Drones spawn inside the tunnels at the Quarry section of the Maryland Heights map.
2 Bounty Hunter reward Drop Pods can be spawned in the same place.
The camera twitches when another Hunter runs into the Player's Hunter.
Hunters can jump on Drones.
Missions are duplicated in the Objectives tab.
Escape key does not close the Hangar Settings Menu.
Ursus' lifestealing effect with equipped Mod: Ferocious is applied inconsistently for 2nd burst.
Razorside's Magazine can be stuck in the air when the reloading.
All consumables fall through the destructible floor above the tunnel on Crimson Ridge.
The “Thank You” command can be used when picking up consumables that the Player pinged themself.