Players might encounter sudden FPS drops when Hunters are being killed in a battle.
Salvage Crates only appear in the Vault after logging out and back in again.
The Weak Energy Dome and Strong Energy Dome disappear with 13 seconds left on the timer.
Hunters may remain stuck in the air after being revived.
Prophet's Mainframe Mod: Wrath's 2nd effect does not correctly restore Shield when stacks of Wrath are consumed.
Drone Rocket Barrage ground markers may be missing.
Drones may not take damage from Fenris' shots.
Hunters may clip through the surface while standing on the edge of a platform.
Enemy Hunters may appear invisible during a match.
Players with existing Wargaming.net accounts cannot link them if they try to create a new account with the same e-mail on Steam.
Players cannot link their Wargaming.net account via Steam if they registered to Wargaming.net through Social Networks.
If the Steam Create Wargaming.net Account Overlay is closed before creating an account, the overlay will not reappear until the game is relaunched or the error window is triggered.
Heartbreaker's weapon will disappear if the Esc"/"Back" button while unlocking her.
The Extraction point icon is missing when spectating after your team has been eliminated.
Ursus' Mod: Fury's 3rd Effect does not correctly provide bonus ammunition.
Players may be unable to jump after reviving.
When players melee after sprinting, the Hunter may be thrown forward and repositioned.
The "Quick Reload" text prompt color may not change color after failing.
There is a "No Key" warning when trying to ping a Supply Pod Beacon.
The "Enemy Damage Reduction" node for Taurus' Power Pylon does not deactivate until Taurus leaves combat.
Trenchwalker's Leech Gun displays incorrect Ability Power scaling.
There is an invisible wall on Crimson Ridge.
There is an issue with the reload animation if reload and left mouse button are spammed together.
Fenris' Backwards Air Dash has an incorrect animation.
Ursus' Backwards Air Dash has an incorrect animation.
Prophet's Sentinel Drone does not change skin to match Prophet.
Players get kicked for being AFK if they spend too long on the Settings menu.
Drones continue to briefly follow Hunters' movement after they go invisible.
Players are unable to move forward if they re-bind the "Move Forward" key to "R".
Equipping defense gear will trigger the comparison tooltip to attack gear.
Account Level progress rewards use the Grade 1 color for every Credit Booster.
The Bonus Enhancement Core effect on attack gear does not trigger if defense gear is also equipped.
The game mode field on the Account page has a "Starfall Harvest (PVP)" tab instead of a "Last Stand (PVP)" tab.
The team data in the Teams Tab disappears and reappears if the Teams Tab is kept open for long enough.
The old Guard Drone model may appear in Battle Training.
Razorside's Frag Grenade Mod: Shrapnel's description in Loadout does not properly update when unlocked Frag Grenade Damage Nodes in the System Tree.
The volume of vehicles does not change after partial destruction.
Guard Drones spawn inside the tunnels at the Quarry section of the Maryland Heights map.
2 Bounty Hunter reward Drop Pods may be spawned in the same place.
Players can be incorrectly redirected to another Game Session during active gameplay.
The enemy Prophet's Sentinel Drone may look like a neutral Drone.
The camera twitches when another Hunter runs into the Player's Hunter.
Hunters can jump on Drones.
Missions are duplicated in the Objectives tab.
Escape key does not close the Hangar Settings Menu.
Heartbreaker's Sonar Pulses "Enemy Spotted" counter overlaps with the Minimap.
Hunters kill record stat displays the sum of all Hunters killed instead of the highest number of hunters killed in a single battle
Ursus' life steal effect with Mod: Ferocious is applied inconsistently for 2nd burst.
Razorside's Magazine may be stuck in the air when the reloading.
All consumables fall through the destructible floor above the tunnel on Crimson Ridge.
The “Thank You” command can be used when picking up consumables that the Player pinged themself.
Interaction with objects may not work if a part of the object overlaps with another static object.
